In this Video tutorial you will learn how to bring the background closer to your subject. Article will also into the science behind the phenomenon of telephoto perspective compression. Is this phenomenon a visual illusion? Find out…
Texture can be formed by surface irregularities, like the surface of an old brick or by small forms that reside on a surface, like that found on a pile of coins. This article will cover three of the most common forms of texture photography — texture used to enhance detail, drama, or information.
In the previous post, I’ve showed how you can prepare a sketch for the facial proportions and what things you need to do in order to get things right. In this article I will explain how to properly draw the human eye based on anatomy.
In this article we look at how you setup Flash Builder 4 to work with the PushButton game engine, and create a simple PushButton application. Demo and source code included.
In this article we’ll be taking a look at how you can work with available light, making the most of the natural illumination around you. We’ll consider direction and colour, as well as how you can make the most of overcast days.
In this article what I am describing is one light and one or two reflective surfaces to help bounce that light or to fill in the shadows. With one light and one or more reflectors, you can make amazing photographs.
The CSS white-space property can come in handy in some instances. This article explains all its possible values.
The light levels can vary from scene to scene, or from subject to subject. So there are a few different ways digital camera meters can measure the light. The three most common are listed in this article.
This article provides an overview of important steps to follow before, during, and after the wedding event. As with any important job, the keys are preparation, focus, and follow-through.
This article explains the HTML alt and title attributes for providing alternative and descriptive text, and shows when to use each attribute.

